Venice, the most interesting addition, can generate tons of gold, but it can't create or annex other cities. The nine new societies change the game in more dramatic ways. You'll also choose an "ideology" when you hit the industrial age-freedom, autocracy, or order. One of the more interesting units, for example, is the archaeologist, who can travel the world in search of interesting and influential finds. Like all strategy expansions, Civ V boasts a bunch of new units, playable societies, and other options. But as each game unfolds, it becomes clear that the expansion turns Civ V into a very different animal. Once again, players who haven't touched Civ V in a while might not even notice the difference at first. Remarkably, the famed developer has accomplished the same feat with Brave New World, the final expansion to one of the most revered-and controversial-strategy games of the last several years. With the last Civilization V expansion, Gods & Kings, Firaxis managed to adjust the gameplay on a deep level without changing the feel of the game or making it any less accessible.
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